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Snake Eyes at Midnight

A cute-but-dark boss-rush roguelite built in Godot: a tiny knight fights giant cursed toys.

  • Solo Developer
  • Game Design
  • Gameplay Programming

The game

Snake Eyes at Midnight is a boss-rush roguelite with a cute-but-dark tone. A tiny knight takes on giant cursed toys, one boss after another. The look is bright and toy-like, and the threat underneath is not.

Gameplay still from Snake Eyes at Midnight.

See it move

An 84-second trailer shows the tone in motion.

How it’s built

The game is built in Godot 4 with GDScript, using free and open-source tools only. I own the design, the code and the asset pipeline end to end.

  • Godot 4
  • GDScript

Coming to Steam

Snake Eyes at Midnight is headed for Steam on PC.